A warm-up round of Game of Thrones before Puerto Rico |
Puerto Rico (the boardgame, but I'd also like to have a go to the place anytime) is one of those Euro-designed games that let you get into each others behinds in a more subtler way. In the game you play as a prospector that landed in the island of Puerto Rico during the age of exploration. You'll be aiming to make big bucks out of the island by bringing in the colonist and make them work for you. But you are not alone as there are other prospectors (enemies, I mean, players) that have the same idea.
The boards. And those are just about 4 of them. |
'Beef and us boys huddled |
The game is all about micro-management. Each turn sees a player turn into a governor which makes him the basis of the start of a particular round. Each player then selects a role which the other players should abide, ranging from being a mayor who attracts colonists, a captain that loads goods off the island to the often mistreated prospector that earns a player some money. All a player needs to do is assign colonists their roles, grow some crops to sell them for money or trade them for victory points. Play ends when all the victory points tokens are used up and each one to proceed to count them up. The player with the highest victory point count wins.
Puerto Rico (the boardgame) is relatively easy to learn but the play is intense especially when the game presents limited resources. We find ourselves up each other with me going through the 'agrarian reform' plan while others are going for 'urbanization' (have lots of structures that have neat effects). It's like playing as a cartel boss sans the guns and lackeys.
Such a great game, I recommend it to all those who are looking for a different direction in boardgaming. Next time, I'll be covering the zombie apocalypse boardgame: 'Last Night on Earth'.
We're still friends after all that. Right guys? |
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